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2016 - Best 25 C# Reference Articles

Article 1: Singleton Design Pattern in C#

Article 2: Inversion of Control, Dependency Injection and Service Locator in C#

Article 3: C# 7.0 – Pattern Matching

Article 4: C# 7.0 – Local Functions

Article 5: C# 7.0 – Tuples

Article 6: Top 10 new features of C# 6.0

Article 7: SOLID Design Principles

Article 8: async & await keyword in C#

Article 9: Iterators in C#

Article 10: Difference between IEnumerator and IEnumerable Interface in C#

Article 11: Difference between Boxing and Unboxing in C#

Article 12: C# – Race conditions and how to avoid it ?

Article 13: 10 different Number Pattern Programs in C#

Article 14: Is String a Value Type or a Reference Type in C# ?

Article 15: Difference between Stack and Heap memory in C#

Article 16: Return Multiple values from a function in C#

Article 17: Difference between Covariance and Contravariance in C# Generics

Article 18: REST Design Principles

Article 19: Understanding Garbage Collection

Article 20: Extension Methods in C#

Article 21: Asynchronous programming in C# using Async and Await keyword

Article 22: Threads in C#

Article 23: Tasks in C#

Article 24: Dependency Injection in C#

Article 25: Different ways to start a Task in C#

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