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Posted: 7/27/2001 1:53:52 PM
By: Comfortably Anonymous
Times Read: 1,995
0 Dislikes: 0
Topic: Raid on the Forest of Horrors
Sure. Every time you strike a monster and don't do lethal damage to it, it will, on the next turn, gain back all of the hit points that you have done to damage it. So, if I strike Monster X (who has a total of 20hp) for 19 damage, he drops to 1hp - and then, if I strike again and miss, he will again have 20hp.

~kerwyn~
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Posted: 7/27/2001 1:53:52 PM
By: Comfortably Anonymous
Times Read: 1,995
0 Dislikes: 0
Topic: Raid on the Forest of Horrors
Exactly.

(I'm the guy who complianed just above.  Sorry it took so long, had a nasty power outage + corrupt filesystems ).

I did some thinking about it, and to be more specific, if you hit something, the displayed HP left goes back up next turn.  It may be that the actual HP goes back up to full as well, I just didn't see that happen today (but I'm pretty sure it has happened in the past).  To be specific, I hit a Wild Boar (I think?)  for 19, leaving 14 HP.  I missed on my next stroke, and it displayed as having 35 HP again.  I then hit it for 70, and it died (of course).  As I didn't hid it for, say, 20 HP (which would have killed an injured mob but not a healthy one) I can't state for certain on the internal state, but I *KNOW* it displayed a health mob.  I was using at the time a Blade of Nevermore, but it has happened with other weapons in the past.

I rather doubt that this matters, but I am also using the Linux release of Mozilla, v .90, with talkback enabled.  The version of Netscape I have for Linux sucks rocks through a straw :(.
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