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Guilds - Getting close to complete

OK, a large part of the Guilds is finally coded. You can now buy special objects and carry them around. However, none of the objects actually do anything yet. I still need to write the code to support the objects.

But at least the hardest part is finally done! :) Major rewrites of a lot of code and huge changes to the backend database! Getting the object support code in place will be a lot easier, and adding additional functionality to the game will be a lot smoother due to all the streamlining and better architectural planning in place in the new back end code.

Sorry it took so long, it was a bitch at times.

The private Guild discussion boards are also now in place.

I also changed the code for the discussion boards in the Tavern and the Guilds - No more lamers spamming the conversations. Enjoy!
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