View Light

New Game Interface

I am changing the game interface quite radically at this point. You will now see a multi-framed display., After being stuck on the combat routines for way too long, I have decided to go with this interface which will allow for the game to display relevant information in a more useful manner. This will allow for near-realtime interaction with other players and monsters. I have to take a few steps back and write a server-side application that will handle things needed to implement this. It will be very cool when finished, allowing for pseudo-intelligent monsters, weather, interaction between players, and all kinds of other things still to be dreamed up.

Currently you only see activity in the bottom frame, but soon you will see a constant display of your character status in the upper-right frame (HP, XP, links to your inventory, etc.).

The top left frame will have (at least) two modes: One in 'normal' mode which will display any objects (weapons, coins, chests, staffs, levers, etc.) in the current room and allow you to interact (drop, take, use, pull, etc.) with them. The frame will change to combat mode when you get in a fight with another player or monster(s), which will allow for quick attack selections and display of critical information needed during the melee.

Display in all the frames will be coordinated by a fourth, hidden frame that will be a non-displaying frame used for higher speed communication with the web server. When it senses that something needs to be displayed, it will trigger a refresh of the specific frame responsible for displaying the information. This will allow for near-realtime data display without unneeded load on the web server, network connection, or browser display.

A huge number of changes moving forward to the full multi-user interactive version. I have piles of notes and diagrams and planning scattered all over my desk and in piles on the floor around my desk. After way too long of a delay while I figured out the interface concepts, things are finally coming together!
Rating: (You must be logged in to vote)
This site contains copyrighted material the use of which has not always been specifically authorized by the copyright owner. We are making such material available in our efforts to advance understanding of environmental, political, human rights, economic, democracy, scientific, and social justice issues, etc. We believe this constitutes a 'fair use' of any such copyrighted material as provided for in section 107 of the US Copyright Law. In accordance with Title 17 U.S.C. Section 107, the material on this site is distributed without profit to those who have expressed a prior interest in receiving the included information for research and educational purposes. For more information go to: . If you wish to use copyrighted material from this site for purposes of your own that go beyond 'fair use', you must obtain permission from the copyright owner.