Guilds
Posted: 10/1/2002 2:55:29 PMBy: Guest
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Topic: Raid on the Forest of Horrors
Hey Klom!! Just a quick reminder that some of us would like guilds.Keep on it!
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By: Guest
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Topic: Raid on the Forest of Horrors
By: Guest
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Topic: Raid on the Forest of Horrors
By: Guest
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Topic: Raid on the Forest of Horrors
By: Guest
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Topic: Raid on the Forest of Horrors
By: Guest
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Topic: Raid on the Forest of Horrors
By: Guest
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Topic: Raid on the Forest of Horrors
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RE: Guilds
Posted: 10/2/2002 1:21:12 AMBy: Guest
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Topic: Raid on the Forest of Horrors
Check Attributes for the beginnings of the Guild additions, not functional, but getting closer.
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Inventory
Posted: 10/2/2002 11:04:09 AMBy: Guest
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Topic: Raid on the Forest of Horrors
Even though you haven't started guilds yet, could you just put a preview of what
the guilds will give.
the guilds will give.
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I agree
Posted: 10/2/2002 2:52:42 PMBy: Guest
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Topic: Raid on the Forest of Horrors
i agree
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RE: Guilds
Posted: 10/2/2002 3:02:12 PMBy: Guest
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Topic: Raid on the Forest of Horrors
i agree with jack get these guilds finished
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we need guilds
Posted: 10/3/2002 1:52:44 AMBy: Guest
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Topic: Raid on the Forest of Horrors
were are the guilds it's been age's since we asked for them so were are they
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RE: Guilds
Posted: 10/3/2002 11:43:54 PMBy: Guest
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Topic: Raid on the Forest of Horrors
Have created the data structures to support the concept of Inventory. That will allow carrying/purchasing items. Even carrying multiple weapons.
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